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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-09-21 20:06:40 +00:00
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c4e7364802c07e06ee35dc4cd0526e9e3bcc0413
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Vladislav Belov c4e7364802 Removes unused BuildColor4ub from ModelRenderer
We don't need to calculate shading on CPU since we always use shaders.

Refs: a9c27b412b
2026-08-06 11:32:02 +02:00
..
collada
Fix some includes all over the place
2025-08-14 20:15:30 +02:00
dapinterface
…
graphics
Removes unused BuildColor4ub from ModelRenderer
2026-08-06 11:32:02 +02:00
gui
Fix brief text misalignment in GUI text objects
2026-07-22 23:51:49 +02:00
i18n
…
lib
Uses std::string_view for UTF-8 conversions
2026-07-14 00:14:27 +02:00
lobby
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maths
Make NUSpline public members protected
2026-07-29 18:44:03 +02:00
network
Use turn_id_t (int32_t) for turn-count across simulation, network and replay
2026-07-31 10:34:20 +02:00
pch
…
ps
PreInitGame and InitGame in the Loader
2026-08-02 14:03:28 +02:00
renderer
Removes unused BuildColor4ub from ModelRenderer
2026-08-06 11:32:02 +02:00
rlinterface
…
scriptinterface
Uses std::string_view for Script::Interface::Eval
2026-07-13 23:53:24 +02:00
simulation2
Use turn_id_t (int32_t) for turn-count across simulation, network and replay
2026-07-31 10:34:20 +02:00
soundmanager
…
third_party
Adds sRGB support to GLES
2026-07-29 01:29:11 +02:00
tools
Fix set camera tooltip in Atlas player section
2026-08-04 17:22:21 +02:00
CxxTestRunner.tpl
…
main.cpp
…
test_setup.cpp
…
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