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c4ab28cdbec3cc42ef2817cea4e33dbb13ff62cf
0ad/source/tools/atlas/GameInterface/Handlers
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vladislavbelov 1cb4ee1634 Combines terrain and units ambient colors into the single color.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D3237
This was SVN commit r24661.
2021-01-17 13:10:00 +00:00
..
BrushHandlers.cpp
…
CameraCtrlHandlers.cpp
Replaces direct Camera member usage by appropriate method call (m_Orientation > GetOrientation()).
2019-12-14 12:56:47 +00:00
CinemaHandler.cpp
Fix most Clang 10 Warnings
2020-12-31 14:25:37 +00:00
CommandHandlers.cpp
…
ElevationHandlers.cpp
Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763.
2019-09-18 15:02:36 +00:00
EnvironmentHandlers.cpp
Combines terrain and units ambient colors into the single color.
2021-01-17 13:10:00 +00:00
GraphicsSetupHandlers.cpp
Remove the Engine threading when using Atlas
2020-12-10 09:42:58 +00:00
MapHandlers.cpp
Fix most Clang 10 Warnings
2020-12-31 14:25:37 +00:00
MessageHandler.cpp
…
MessageHandler.h
…
MiscHandlers.cpp
Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific.
2020-11-19 09:27:26 +00:00
ObjectHandlers.cpp
Fix most Clang 10 Warnings
2020-12-31 14:25:37 +00:00
PlayerHandlers.cpp
…
TerrainHandlers.cpp
Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times.
2019-07-09 00:18:48 +00:00
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