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c4ab28cdbec3cc42ef2817cea4e33dbb13ff62cf
0ad/source/simulation2/helpers
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vladislavbelov c29423c723 Fixes revealed missed includes after e104b41be2.
This was SVN commit r25003.
2021-03-03 22:38:59 +00:00
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CinemaPath.cpp
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CinemaPath.h
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Geometry.cpp
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Geometry.h
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Grid.h
Use templates to replace explicit serialization helpers.
2020-12-19 09:10:37 +00:00
HierarchicalPathfinder.cpp
Replaces UNICODE characters in the code by consistent ASCII characters.
2021-01-15 10:07:36 +00:00
HierarchicalPathfinder.h
Fixes revealed missed includes after e104b41be2.
2021-03-03 22:38:59 +00:00
LongPathfinder.cpp
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LongPathfinder.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Los.h
Decouple LOS resolution from terrain resolution
2021-03-02 16:44:40 +00:00
MapEdgeTiles.h
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Pathfinding.cpp
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Pathfinding.h
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PathGoal.cpp
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PathGoal.h
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Player.h
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Position.h
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PriorityQueue.h
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Rasterize.cpp
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Rasterize.h
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Render.cpp
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Render.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Selection.cpp
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Selection.h
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SimulationCommand.h
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Spatial.h
Use templates to replace explicit serialization helpers.
2020-12-19 09:10:37 +00:00
VertexPathfinder.cpp
Improve UnitMotion behaviour when working around obstructions.
2020-12-19 10:45:07 +00:00
VertexPathfinder.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
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