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c4ab28cdbec3cc42ef2817cea4e33dbb13ff62cf
0ad
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source
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simulation2
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helpers
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History
vladislavbelov
c29423c723
Fixes revealed missed includes after
e104b41be2
.
...
This was SVN commit r25003.
2021-03-03 22:38:59 +00:00
..
CinemaPath.cpp
…
CinemaPath.h
…
Geometry.cpp
…
Geometry.h
…
Grid.h
Use templates to replace explicit serialization helpers.
2020-12-19 09:10:37 +00:00
HierarchicalPathfinder.cpp
Replaces UNICODE characters in the code by consistent ASCII characters.
2021-01-15 10:07:36 +00:00
HierarchicalPathfinder.h
Fixes revealed missed includes after
e104b41be2
.
2021-03-03 22:38:59 +00:00
LongPathfinder.cpp
…
LongPathfinder.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Los.h
Decouple LOS resolution from terrain resolution
2021-03-02 16:44:40 +00:00
MapEdgeTiles.h
…
Pathfinding.cpp
…
Pathfinding.h
…
PathGoal.cpp
…
PathGoal.h
…
Player.h
…
Position.h
…
PriorityQueue.h
…
Rasterize.cpp
…
Rasterize.h
…
Render.cpp
…
Render.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Selection.cpp
…
Selection.h
…
SimulationCommand.h
…
Spatial.h
Use templates to replace explicit serialization helpers.
2020-12-19 09:10:37 +00:00
VertexPathfinder.cpp
Improve UnitMotion behaviour when working around obstructions.
2020-12-19 10:45:07 +00:00
VertexPathfinder.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00