Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-27 06:27:12 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
c41b7904d2fc75a63f642e89cd9e8182fbc01545
0ad/source/ps/GameSetup
T
History
janwas 9b7cdef124 ensure WHRT debug messages are always displayed (in case of compatibility trouble)
refs #709

This was SVN commit r9485.
2011-05-08 09:14:21 +00:00
..
tests
Fix test
2011-05-07 00:14:17 +00:00
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
CmdLineArgs.h
Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either)
2011-05-04 12:16:51 +00:00
Config.cpp
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
Config.h
…
GameSetup.cpp
ensure WHRT debug messages are always displayed (in case of compatibility trouble)
2011-05-08 09:14:21 +00:00
GameSetup.h
…
HWDetect.cpp
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
HWDetect.h
…
Paths.cpp
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
Paths.h
…
Powered by Gitea Version: 1.26.2 Page: 2050ms Template: 11ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API