This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-30 05:04:48 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
c385a88c886ece592767a47bda0ceddddbcc294b
0ad
/
source
/
network
T
History
leper
9407dbe45e
Remove useless parameter from CFG_GET_VALUE.
...
This was SVN commit r15984.
2014-11-17 23:29:49 +00:00
..
tests
Fix failure in TestNetComms::test_basic_DISABLED. Patch by Echelon9.
Fixes
#2426
.
2014-08-24 12:02:52 +00:00
fsm.cpp
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
fsm.h
…
NetClient.cpp
Replace CScriptValRooted with JS::Heap<T> and custom tracer for CNetClient
2014-11-09 15:16:00 +00:00
NetClient.h
Replace CScriptValRooted with JS::Heap<T> and custom tracer for CNetClient
2014-11-09 15:16:00 +00:00
NetFileTransfer.cpp
…
NetFileTransfer.h
…
NetHost.cpp
…
NetHost.h
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetMessage.cpp
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetMessage.h
…
NetMessages.h
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetMessageSim.cpp
Exact stack rooting for ScriptInterface::ToString.
2014-08-03 17:29:49 +00:00
NetServer.cpp
Remove useless parameter from CFG_GET_VALUE.
2014-11-17 23:29:49 +00:00
NetServer.h
Exact stack rooting for JSON related ScriptInterface functions.
2014-08-02 22:21:50 +00:00
NetSession.cpp
…
NetSession.h
…
NetStats.cpp
…
NetStats.h
…
NetTurnManager.cpp
Send messages in queue before closing connection, patch by boeseRaupe.
Fixes
#2420
2014-02-05 02:44:25 +00:00
NetTurnManager.h
Send messages in queue before closing connection, patch by boeseRaupe.
Fixes
#2420
2014-02-05 02:44:25 +00:00
NMTCreator.h
…
Serialization.h
…
StringConverters.h
…