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c288a91c6dd4d0c8206f2c2dbba5b24de0526853
0ad/source/simulation2
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elexis c288a91c6d Add a GetAnimationName getter function for the VisualActor component, so that the simulation can not only set an animation but also find out which one is currently being played.
Differential Revision: https://code.wildfiregames.com/D219
Reviewed By: bb
This was SVN commit r19299.
2017-03-15 14:27:51 +00:00
..
components
Add a GetAnimationName getter function for the VisualActor component, so that the simulation can not only set an animation but also find out which one is currently being played.
2017-03-15 14:27:51 +00:00
docs
Happy New Year *cough*(Years)*cough*!
2017-01-04 21:00:16 +00:00
helpers
Add support for const methods in components and make those that can be const const.
2017-01-20 02:25:19 +00:00
scripting
Employ some variadic macros to make some of the C++ -> JS function calling code nicer.
2017-01-28 23:37:15 +00:00
serialization
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system
Improve component cache lookup performance slightly.
2017-02-22 19:27:58 +00:00
tests
Remove unused parameter from template loading code
2017-01-15 18:41:53 +00:00
MessageTypes.h
Implement shared vision at the entity level
2017-01-26 21:10:46 +00:00
Simulation2.cpp
…
Simulation2.h
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TypeList.h
Implement shared vision at the entity level
2017-01-26 21:10:46 +00:00
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