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c276a45fae4e4e0ddccd875516a86facb3049db4
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Ykkrosh
db5e483266
Fix typo in comment
...
This was SVN commit r9635.
2011-06-19 14:18:07 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
DecalRData.cpp
…
DecalRData.h
…
FixedFunctionModelRenderer.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
FixedFunctionModelRenderer.h
…
HWLightingModelRenderer.cpp
refactor status code definitions: allow modules to define an array of them (more convenient+efficient).
2011-05-05 13:03:34 +00:00
HWLightingModelRenderer.h
…
InstancingModelRenderer.cpp
refactor status code definitions: allow modules to define an array of them (more convenient+efficient).
2011-05-05 13:03:34 +00:00
InstancingModelRenderer.h
…
ModelRenderer.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
ModelRenderer.h
…
ModelVertexRenderer.h
…
OverlayRenderer.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
OverlayRenderer.h
…
ParticleRenderer.cpp
…
ParticleRenderer.h
…
PatchRData.cpp
Fix typo in comment
2011-06-19 14:18:07 +00:00
PatchRData.h
…
PlayerRenderer.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
PlayerRenderer.h
…
Renderer.cpp
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
Renderer.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
RenderModifiers.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
RenderModifiers.h
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Scene.cpp
…
Scene.h
…
ShadowMap.cpp
…
ShadowMap.h
…
SkyManager.cpp
…
SkyManager.h
…
TerrainOverlay.cpp
…
TerrainOverlay.h
…
TerrainRenderer.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
TerrainRenderer.h
…
TransparencyRenderer.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
TransparencyRenderer.h
…
VertexArray.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
VertexArray.h
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
VertexBuffer.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
VertexBuffer.h
…
VertexBufferManager.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
VertexBufferManager.h
…
WaterManager.cpp
…
WaterManager.h
…