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JoshuaJB
1659a28aa0
Correctly remove players who cancel while rejoining.
Fixes
#2240
...
This was SVN commit r15402.
2014-06-20 03:22:40 +00:00
..
tests
Changes tests to use global g_ScriptRuntime instead of creating a new JSRuntime for each test.
2014-04-25 21:19:51 +00:00
fsm.cpp
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
fsm.h
…
NetClient.cpp
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetClient.h
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetFileTransfer.cpp
Fix printf argument types
2011-11-13 18:31:06 +00:00
NetFileTransfer.h
Fix tests, and warnings, and non-PCH build
2011-12-23 13:01:29 +00:00
NetHost.cpp
…
NetHost.h
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetMessage.cpp
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetMessage.h
…
NetMessages.h
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetMessageSim.cpp
Fixes an assertion when DEBUG_SERIALIZER_ANNOTATE is set to 1 and you click on "Host Game" from the main menu.
2014-02-22 14:30:29 +00:00
NetServer.cpp
Correctly remove players who cancel while rejoining.
Fixes
#2240
2014-06-20 03:22:40 +00:00
NetServer.h
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetSession.cpp
Detect and fix printf signedness errors.
Fixes
#1086
,
#1087
.
2012-01-01 16:43:10 +00:00
NetSession.h
…
NetStats.cpp
…
NetStats.h
…
NetTurnManager.cpp
Send messages in queue before closing connection, patch by boeseRaupe.
Fixes
#2420
2014-02-05 02:44:25 +00:00
NetTurnManager.h
Send messages in queue before closing connection, patch by boeseRaupe.
Fixes
#2420
2014-02-05 02:44:25 +00:00
NMTCreator.h
…
Serialization.h
…
StringConverters.h
…