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c1dc584e22e0ce93df4e8990c68b7e420a9dff57
0ad/source/lib/sysdep
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History
olsner b2afef529c Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
This was SVN commit r912.
2004-08-05 13:07:51 +00:00
..
unix
Include the real fam header instead of the one for Windows FAM emulation
2004-08-05 12:17:06 +00:00
win
add too-many-file open warning when opening, too (but the underlying problem is fixed)
2004-08-05 12:45:27 +00:00
cpu.h
move from lib/ to lib/sysdep
2004-07-31 14:10:06 +00:00
debug.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
dir_watch.h
no message
2004-07-31 19:55:36 +00:00
gfx.h
move from lib/ to lib/sysdep
2004-07-31 14:10:06 +00:00
ia32.cpp
add debug_break impl
2004-07-12 16:40:57 +00:00
ia32.h
add debug_break impl
2004-07-12 16:40:57 +00:00
os.h
move from lib/ to lib/sysdep
2004-07-31 14:10:06 +00:00
sysdep.cpp
split debug functions out into separate sysdep/debug header
2004-08-02 13:47:38 +00:00
sysdep.h
split debug functions out into separate sysdep/debug header
2004-08-02 13:47:38 +00:00
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