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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-26 17:12:17 +00:00
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c1a50c70129a00bb85b86c19a9779d3f2a2c7fd2
0ad/source/renderer/backend/gl
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Vladislav Belov 456e2a0b56 Removes dummy GL functions as replaced by core
2026-04-25 17:47:06 +02:00
..
Buffer.cpp
…
Buffer.h
…
Device.cpp
Removes ARB (legacy OpenGL) backend
2026-02-20 22:07:38 +01:00
Device.h
Removes ARB (legacy OpenGL) backend
2026-02-20 22:07:38 +01:00
DeviceCommandContext.cpp
Removes dummy GL functions as replaced by core
2026-04-25 17:47:06 +02:00
DeviceCommandContext.h
Remove custom span and use std::span
2025-08-24 11:09:57 +02:00
DeviceForward.h
Removes ARB (legacy OpenGL) backend
2026-02-20 22:07:38 +01:00
Framebuffer.cpp
…
Framebuffer.h
…
Mapping.cpp
…
Mapping.h
…
PipelineState.cpp
…
PipelineState.h
…
ShaderProgram.cpp
Removes ARB (legacy OpenGL) backend
2026-02-20 22:07:38 +01:00
ShaderProgram.h
Removes ARB (legacy OpenGL) backend
2026-02-20 22:07:38 +01:00
Texture.cpp
Remove custom span and use std::span
2025-08-24 11:09:57 +02:00
Texture.h
Fixes #8057 by properly initializing atlas texture.
2025-09-17 14:31:16 +02:00
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