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s0600204 c13bc83aed Load and Initialise PlayerData in Atlas' ActorViewer
Reviewed By: elexis
Fixes: #4900
Differential Revision: https://code.wildfiregames.com/D1276
This was SVN commit r21167.
2018-02-09 21:49:46 +00:00
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collada
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graphics
Implement random map script backend to read terrain PMP files created with Atlas, fixes #4816.
2018-02-06 23:05:58 +00:00
gui
Calculate and return correct width in CGUI::GenerateText
2018-02-07 20:47:10 +00:00
i18n
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lib
Fix crash at start in snd_detect(), fixes #4786.
2018-02-01 18:12:53 +00:00
lobby
Allow the JS GUI to find out if the lobby client is currently disconnected.
2018-01-15 04:30:33 +00:00
maths
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mocks
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network
Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber.
2018-01-26 23:02:13 +00:00
pch
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ps
Remove unnecessary argument from CSimulation2::InitGame
2018-02-09 19:50:01 +00:00
renderer
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scriptinterface
…
simulation2
Remove unnecessary argument from CSimulation2::InitGame
2018-02-09 19:50:01 +00:00
soundmanager
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third_party
…
tools
Load and Initialise PlayerData in Atlas' ActorViewer
2018-02-09 21:49:46 +00:00
main.cpp
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test_setup.cpp
…
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