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Matei c183bcde1f Territory boundaries are now rendered before transparent objects, so these can properly cover them.
This was SVN commit r4306.
2006-09-06 22:26:27 +00:00
..
graphics
Updated OpenAL to 1.1 (which no longer includes ALUT).
2006-09-02 21:20:25 +00:00
gui
…
i18n
…
lib
Fixed warnings/errors/leaks related to Xerces update
2006-09-04 20:59:21 +00:00
maths
…
network
…
pch
…
ps
Territory boundaries are now rendered before transparent objects, so these can properly cover them.
2006-09-06 22:26:27 +00:00
renderer
Territory boundaries are now rendered before transparent objects, so these can properly cover them.
2006-09-06 22:26:27 +00:00
scripting
Updated OpenAL to 1.1 (which no longer includes ALUT).
2006-09-02 21:20:25 +00:00
simulation
Territory boundaries are now rendered before transparent objects, so these can properly cover them.
2006-09-06 22:26:27 +00:00
sound
…
tools
Fixed warnings/errors/leaks related to Xerces update
2006-09-04 20:59:21 +00:00
main.cpp
Updated OpenAL to 1.1 (which no longer includes ALUT).
2006-09-02 21:20:25 +00:00
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