This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-25 13:11:32 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
c183bcde1fed9cc0711726b573f16017f72d5411
0ad
/
source
T
History
Matei
c183bcde1f
Territory boundaries are now rendered before transparent objects, so these can properly cover them.
...
This was SVN commit r4306.
2006-09-06 22:26:27 +00:00
..
graphics
Updated OpenAL to 1.1 (which no longer includes ALUT).
2006-09-02 21:20:25 +00:00
gui
…
i18n
…
lib
Fixed warnings/errors/leaks related to Xerces update
2006-09-04 20:59:21 +00:00
maths
…
network
…
pch
…
ps
Territory boundaries are now rendered before transparent objects, so these can properly cover them.
2006-09-06 22:26:27 +00:00
renderer
Territory boundaries are now rendered before transparent objects, so these can properly cover them.
2006-09-06 22:26:27 +00:00
scripting
Updated OpenAL to 1.1 (which no longer includes ALUT).
2006-09-02 21:20:25 +00:00
simulation
Territory boundaries are now rendered before transparent objects, so these can properly cover them.
2006-09-06 22:26:27 +00:00
sound
…
tools
Fixed warnings/errors/leaks related to Xerces update
2006-09-04 20:59:21 +00:00
main.cpp
Updated OpenAL to 1.1 (which no longer includes ALUT).
2006-09-02 21:20:25 +00:00