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elexis 95179c5e46 Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber.
Disconnect that client.

Refs #3643
Differential Revision: https://code.wildfiregames.com/D1256
Reviewed By: echotangoecho
This was SVN commit r21023.
2018-01-26 23:02:13 +00:00
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scripting
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tests
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fsm.cpp
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fsm.h
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NetClient.cpp
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NetClient.h
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NetClientTurnManager.cpp
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NetClientTurnManager.h
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NetFileTransfer.cpp
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NetFileTransfer.h
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NetHost.cpp
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NetHost.h
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NetMessage.cpp
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NetMessage.h
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NetMessages.h
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NetMessageSim.cpp
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NetServer.cpp
Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber.
2018-01-26 23:02:13 +00:00
NetServer.h
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NetServerTurnManager.cpp
Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber.
2018-01-26 23:02:13 +00:00
NetServerTurnManager.h
Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber.
2018-01-26 23:02:13 +00:00
NetSession.cpp
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NetSession.h
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NetStats.cpp
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NetStats.h
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NMTCreator.h
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Serialization.h
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StringConverters.h
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StunClient.cpp
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StunClient.h
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