This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-27 10:07:33 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
c0a5dde4bf305a8ed392f5a241a7bcd2d2822ffa
0ad
/
source
T
History
freenity
c0a5dde4bf
jan's modifications
...
This was SVN commit r6431.
2008-10-18 18:42:23 +00:00
..
collada
…
dcdt
/se
…
graphics
slight improvement, use ARCH_X86_X64 instead of ARCH_IA32||ARCH_AMD64
2008-09-27 10:23:05 +00:00
gui
…
i18n
…
lib
jan's modifications
2008-10-18 18:42:23 +00:00
maths
…
network
fixes to stack trace code under x64 (from work):
2008-09-27 10:05:11 +00:00
pch
…
ps
fixes to stack trace code under x64 (from work):
2008-09-27 10:05:11 +00:00
renderer
fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel
2008-10-18 17:58:04 +00:00
scripting
…
simulation
This was SVN commit r6422.
2008-10-13 21:06:15 +00:00
sound
file: for unicode Open function, convert input to UTF8 and delegate to char* version (avoids hacky assignment to m_pathname, and also necessary because _wfopen isn't portable)
2008-09-20 17:42:43 +00:00
tools
fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel
2008-10-18 17:58:04 +00:00
main.cpp
…
test_setup.cpp
…