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Ykkrosh 7f679a7975 # Support separate rotation and scaling for each terrain texture
This was SVN commit r10952.
2012-01-22 18:20:33 +00:00
..
collada
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graphics
# Support separate rotation and scaling for each terrain texture
2012-01-22 18:20:33 +00:00
gui
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
lib
Fix build with old versions of Mesa
2012-01-19 18:23:54 +00:00
maths
Detect and fix printf signedness errors. Fixes #1086, #1087.
2012-01-01 16:43:10 +00:00
mocks
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network
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
pch
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ps
Report timer_Resolution via hwdetect
2012-01-22 13:49:09 +00:00
renderer
# Support separate rotation and scaling for each terrain texture
2012-01-22 18:20:33 +00:00
scripting
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scriptinterface
Vague start at hypothetical Android support
2012-01-17 22:05:43 +00:00
simulation2
Implemented nested territory boundaries. Fixes #918.
2012-01-18 21:22:58 +00:00
sound
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third_party/mongoose
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tools
Fixes Atlas crashing when random map generator fails, load the blank map for now.
2012-01-21 00:53:34 +00:00
contributors.txt
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main.cpp
Prevents game from running with root permissions with appropriately scary message on Unix-like OSes, based on patch by leper. Fixes #1058.
2012-01-16 03:30:55 +00:00
test_setup.cpp
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