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bf95b26a80e72c4ae6688f059daf5aeee0eea43d
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dave
bf95b26a80
int to GLint
...
This was SVN commit r4235.
2006-08-22 03:00:31 +00:00
..
graphics
#Cinematic editor
2006-08-22 02:24:44 +00:00
gui
int to GLint
2006-08-22 03:00:31 +00:00
i18n
# housekeeping
2006-07-26 13:10:13 +00:00
lib
Restored Windows compatibility (and hopefully didn't break OS X compatibility).
2006-08-21 21:27:12 +00:00
maths
#Cinematic editor
2006-08-22 02:24:44 +00:00
pch
More header-file rejigging.
2006-06-09 18:32:00 +00:00
ps
#Cinematic editor
2006-08-22 02:24:44 +00:00
renderer
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
scripting
Restored Windows compatibility (and hopefully didn't break OS X compatibility).
2006-08-21 21:27:12 +00:00
simulation
# Improved pathfinder precision.
2006-08-17 21:09:46 +00:00
sound
…
tools
#Cinematic editor
2006-08-22 02:24:44 +00:00
main.cpp
# CSimulation cleanup and optimization (1)
2006-07-12 14:36:59 +00:00