Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-22 08:07:33 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
bf444a8aa17fd69539d40589302a3fc0f411dedb
0ad/source/tools
T
History
janwas 0bbb99c3cd move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
use M_PI instead of nonstandard PI

This was SVN commit r7380.
2010-03-20 20:54:03 +00:00
..
ape
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
archbuilder
…
atlas
move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
2010-03-20 20:54:03 +00:00
autobuild
…
autobuild2
Add a script that I forgot to commit earlier
2009-06-20 14:57:02 +00:00
autolog/SVNLog
Changes to public SVN log's HTML output format, from last weekend
2008-11-28 22:30:50 +00:00
dds
…
entconvert
Load build speeds and foundation actors from entity template files
2010-03-12 22:28:51 +00:00
entgraph
…
fontbuilder
…
i18n
…
pmdexp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
rmgen
fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel
2008-10-18 17:58:04 +00:00
textureconv
…
Powered by Gitea Version: 1.26.2 Page: 1466ms Template: 24ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API