Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-14 09:16:21 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
be59aa012d090023cccced411ff02d2cd28b2c31
0ad/source/ps/GameSetup
T
History
Ykkrosh 18798c3f8d OS X build fix
This was SVN commit r9022.
2011-03-05 13:49:36 +00:00
..
tests
…
Atlas.cpp
Add basic help page into the main menu.
2010-07-07 21:47:31 +00:00
Atlas.h
Add basic help page into the main menu.
2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp
…
CmdLineArgs.h
…
Config.cpp
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
Config.h
…
GameSetup.cpp
Tell the profiler about a few more bits of code
2011-03-03 22:38:01 +00:00
GameSetup.h
Handle SDL_ACTIVEEVENT which notifies us of mouse focus change. If mouse focus is lost don't render cursor, reverting back to OS style. When focus is regained, render cursor again. Fixes #626
2010-12-05 05:17:28 +00:00
HWDetect.cpp
OS X build fix
2011-03-05 13:49:36 +00:00
HWDetect.h
Add script-based system for doing messy stuff based on system configuration.
2010-11-20 19:46:49 +00:00
Paths.cpp
Add bindir/datadir/libdir options, to find files when the game is installed in standard FHS locations
2010-07-14 19:39:47 +00:00
Paths.h
…
Powered by Gitea Version: 1.26.2 Page: 1281ms Template: 17ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API