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https://gitea.wildfiregames.com/0ad/0ad.git
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6fb5c1b307
- allow building regardless of UNICODE setting (e.g. use LoadLibraryW instead of LoadLibrary) - export dlopen etc. - more robust redirection of stdout This was SVN commit r7427.
70 lines
2.4 KiB
C++
70 lines
2.4 KiB
C++
/* Copyright (c) 2010 Wildfire Games
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "precompiled.h"
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#include "lib/sysdep/os/win/wposix/wutsname.h"
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#include "lib/utf8.h"
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#include "lib/sysdep/os/win/wutil.h"
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#include "lib/sysdep/os/win/wposix/wposix_internal.h"
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int uname(struct utsname* un)
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{
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static OSVERSIONINFOW vi;
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vi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOW);
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GetVersionExW(&vi);
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// OS implementation name
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sprintf_s(un->sysname, ARRAY_SIZE(un->sysname), "%ls", wutil_WindowsFamily());
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// release info
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const wchar_t* vs = vi.szCSDVersion;
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int sp;
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if(swscanf_s(vs, L"Service Pack %d", &sp) == 1)
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sprintf_s(un->release, ARRAY_SIZE(un->release), "SP %d", sp);
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// version
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sprintf_s(un->version, ARRAY_SIZE(un->version), "%ls.%lu", wutil_WindowsVersionString(), vi.dwBuildNumber & 0xFFFF);
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// node name
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DWORD buf_size = sizeof(un->nodename);
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DWORD last_err = GetLastError();
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BOOL ok = GetComputerNameA(un->nodename, &buf_size);
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// GetComputerName sets last error even on success - suppress.
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if(ok)
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SetLastError(last_err);
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else
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debug_assert(0); // GetComputerName failed
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// hardware type
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static SYSTEM_INFO si;
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GetSystemInfo(&si);
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if(si.wProcessorArchitecture == PROCESSOR_ARCHITECTURE_AMD64)
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strcpy_s(un->machine, ARRAY_SIZE(un->machine), "AMD64");
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else
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strcpy_s(un->machine, ARRAY_SIZE(un->machine), "IA-32");
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return 0;
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}
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