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bdfe500f984e0fdcd5715c53acf6f7903d95a60d
0ad/source/simulation2
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leper bdfe500f98 Draw paths only when cinematics isn't playing. Patch by Vladislav.
Also show the GUI after the cinematics stopped playing in Atlas.

Differential Revision: https://code.wildfiregames.com/D411
This was SVN commit r19533.
2017-05-08 04:02:33 +00:00
..
components
Draw paths only when cinematics isn't playing. Patch by Vladislav.
2017-05-08 04:02:33 +00:00
docs
Update the documentation on how to write simulation components.
2017-04-30 23:48:54 +00:00
helpers
Bump year number of files changed this year in the license headers.
2017-05-01 14:28:22 +00:00
scripting
Support cinematic path creation from trigger scripts.
2017-04-17 01:42:11 +00:00
serialization
…
system
Translate the Out-Of-Sync error message and send it to the JS GUI for convenience and future extension.
2017-05-01 04:55:56 +00:00
tests
Add a test to the component manager to show a crash in dynamic subscriptions when components unsubscribe during deletion. Reviewed by wraitii.
2017-04-17 07:55:44 +00:00
MessageTypes.h
Implement shared vision at the entity level
2017-01-26 21:10:46 +00:00
Simulation2.cpp
…
Simulation2.h
…
TypeList.h
Implement shared vision at the entity level
2017-01-26 21:10:46 +00:00
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