This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-25 17:25:30 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
bdeae5d474010695a320fb9846d91bb97eb494ff
0ad
/
source
/
renderer
T
History
historic_bruno
b1c081e36d
Set svn:eol-style=native, fix some inconsistent line endings
...
This was SVN commit r14299.
2013-12-06 00:42:50 +00:00
..
scripting
…
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
DecalRData.cpp
…
DecalRData.h
…
HWLightingModelRenderer.cpp
…
HWLightingModelRenderer.h
…
InstancingModelRenderer.cpp
…
InstancingModelRenderer.h
…
MikktspaceWrap.cpp
…
MikktspaceWrap.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
ModelRenderer.cpp
Fix non-SSE x86 builds
2013-10-03 18:22:10 +00:00
ModelRenderer.h
…
ModelVertexRenderer.h
…
OverlayRenderer.cpp
…
OverlayRenderer.h
…
ParticleRenderer.cpp
…
ParticleRenderer.h
…
PatchRData.cpp
Fixes basic water rendering on GLES (replaces GL_QUADS with GL_TRIANGLES).
2013-11-12 01:24:04 +00:00
PatchRData.h
…
PostprocManager.cpp
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
PostprocManager.h
…
Renderer.cpp
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by
7dec618898
)
2013-11-28 00:57:39 +00:00
Renderer.h
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by
7dec618898
)
2013-11-28 00:57:39 +00:00
RenderModifiers.cpp
…
RenderModifiers.h
…
Scene.cpp
…
Scene.h
…
ShadowMap.cpp
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by
7dec618898
)
2013-11-28 00:57:39 +00:00
ShadowMap.h
…
SkyManager.cpp
First pass at fixing GLES build - more to come
2013-11-12 01:17:16 +00:00
SkyManager.h
…
TerrainOverlay.cpp
…
TerrainOverlay.h
…
TerrainRenderer.cpp
Fixes fancy waves build on GLES (replaces GL_QUADS with GL_TRIANGLES)
2013-11-12 01:25:32 +00:00
TerrainRenderer.h
…
TexturedLineRData.cpp
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
TexturedLineRData.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
TimeManager.cpp
…
TimeManager.h
…
VertexArray.cpp
…
VertexArray.h
…
VertexBuffer.cpp
…
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…
WaterManager.cpp
Fixes fancy waves build on GLES (replaces GL_QUADS with GL_TRIANGLES)
2013-11-12 01:25:32 +00:00
WaterManager.h
…