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History
Ykkrosh
8b12c84df7
ScEd: allowed creation of non-entity objects, pending total entitisation
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This was SVN commit r2085.
2005-03-30 05:43:22 +00:00
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res
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BrushShapeEditorDlgBar.cpp
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BrushShapeEditorDlgBar.h
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ColorButton.cpp
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ColorButton.h
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DirectionButton.cpp
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DirectionButton.h
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ElevationButton.cpp
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ElevationButton.h
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ElevToolsDlgBar.cpp
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ElevToolsDlgBar.h
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ImageListCtrl.cpp
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ImageListCtrl.h
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LightSettingsDlg.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
LightSettingsDlg.h
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MainFrameDlgBar.cpp
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MainFrameDlgBar.h
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MainFrm.cpp
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
2005-03-29 20:50:04 +00:00
MainFrm.h
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
2005-01-18 12:45:56 +00:00
MapSizeDlg.cpp
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MapSizeDlg.h
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NavigatePropPage.cpp
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NavigatePropPage.h
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OptionsDlg.cpp
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OptionsDlg.h
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OptionsPropSheet.cpp
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OptionsPropSheet.h
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resource.h
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
2005-01-18 12:45:56 +00:00
ScEd.cpp
Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
2005-02-11 15:03:10 +00:00
ScEd.h
Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
2005-02-11 15:03:10 +00:00
ScEd.rc
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
2005-01-18 12:45:56 +00:00
ScEdDoc.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
ScEdDoc.h
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ScEdView.cpp
Hacked up ScEd a bit, to disable its actor editor and to let users place entities (rather than actors) on the map.
2005-03-22 23:31:30 +00:00
ScEdView.h
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ShadowsPropPage.cpp
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ShadowsPropPage.h
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SimpleEdit.cpp
Made ScEd compile more pleasantly
2005-01-10 22:13:18 +00:00
SimpleEdit.h
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StdAfx.h
Made ScEd compile more pleasantly
2005-01-10 22:13:18 +00:00
TexToolsDlgBar.cpp
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TexToolsDlgBar.h
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UIGlobals.cpp
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UIGlobals.h
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UnitPropertiesAnimationsTab.cpp
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UnitPropertiesAnimationsTab.h
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UnitPropertiesDlgBar.cpp
Hacked up ScEd a bit, to disable its actor editor and to let users place entities (rather than actors) on the map.
2005-03-22 23:31:30 +00:00
UnitPropertiesDlgBar.h
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UnitPropertiesTabCtrl.cpp
Made ScEd compile more pleasantly
2005-01-10 22:13:18 +00:00
UnitPropertiesTabCtrl.h
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UnitPropertiesTexturesTab.cpp
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UnitPropertiesTexturesTab.h
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UnitToolsDlgBar.cpp
ScEd: allowed creation of non-entity objects, pending total entitisation
2005-03-30 05:43:22 +00:00
UnitToolsDlgBar.h
ScEd: allowed creation of non-entity objects, pending total entitisation
2005-03-30 05:43:22 +00:00
WebLinkButton.cpp
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WebLinkButton.h
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