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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-11-09 13:30:30 +00:00
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0ad/source/simulation2
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janwas 8af8326563 replace old pool_allocator/RawPoolAllocator with ProxyAllocator that draws upon the new-style Arena (more efficient, avoids slow VirtualAlloc)
This was SVN commit r10410.
2011-10-16 10:37:21 +00:00
..
components
Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969.
2011-10-16 02:55:58 +00:00
docs
Improve docs
2010-10-04 11:38:43 +00:00
helpers
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
scripting
Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969.
2011-10-16 02:55:58 +00:00
serialization
replace old pool_allocator/RawPoolAllocator with ProxyAllocator that draws upon the new-style Arena (more efficient, avoids slow VirtualAlloc)
2011-10-16 10:37:21 +00:00
system
Fix tests
2011-08-18 21:12:15 +00:00
tests
Avoid errors when using planes in formations, by not allowing them to join formations
2011-07-07 17:05:22 +00:00
MessageTypes.h
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
Simulation2.cpp
Fixes Atlas player panel getting out of sync with simulation. Fixes #927.
2011-08-22 21:45:39 +00:00
Simulation2.h
Fixes Atlas player panel getting out of sync with simulation. Fixes #927.
2011-08-22 21:45:39 +00:00
TypeList.h
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
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