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bcc4aea8dcd79df1fc44582aa8fa3fdd118aab85
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MarkT
c8cd52578a
Put the extra animation event in the struct def, also adding Jan's VFS script wrapper.
...
This was SVN commit r2218.
2005-05-03 04:27:07 +00:00
..
DOMEvent.cpp
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
DOMEvent.h
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
EventTypes.h
This was SVN commit r2159.
2005-04-22 19:14:50 +00:00
GameEvents.h
This was SVN commit r2159.
2005-04-22 19:14:50 +00:00
JSConversions.cpp
Put the extra animation event in the struct def, also adding Jan's VFS script wrapper.
2005-05-03 04:27:07 +00:00
JSConversions.h
Put the extra animation event in the struct def, also adding Jan's VFS script wrapper.
2005-05-03 04:27:07 +00:00
JSSerialization.h
…
ScriptableComplex.h
Jason's animation events. Also reworked entity-types system.
2005-05-01 19:09:13 +00:00
ScriptableObject.cpp
…
ScriptableObject.h
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
ScriptCustomTypes.cpp
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
ScriptCustomTypes.h
…
ScriptGlue.cpp
Put the extra animation event in the struct def, also adding Jan's VFS script wrapper.
2005-05-03 04:27:07 +00:00
ScriptGlue.h
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
ScriptingHost.cpp
…
ScriptingHost.h
…
SynchedJSObject.cpp
…
SynchedJSObject.h
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00