This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-07 04:25:05 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
bcbb2a36c76f3134c45b868e445b1a7f659a87d2
0ad
/
source
/
lib
/
sysdep
T
History
olsner
b2afef529c
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
...
This was SVN commit r912.
2004-08-05 13:07:51 +00:00
..
unix
Include the real fam header instead of the one for Windows FAM emulation
2004-08-05 12:17:06 +00:00
win
add too-many-file open warning when opening, too (but the underlying problem is fixed)
2004-08-05 12:45:27 +00:00
cpu.h
move from lib/ to lib/sysdep
2004-07-31 14:10:06 +00:00
debug.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
dir_watch.h
no message
2004-07-31 19:55:36 +00:00
gfx.h
move from lib/ to lib/sysdep
2004-07-31 14:10:06 +00:00
ia32.cpp
…
ia32.h
…
os.h
move from lib/ to lib/sysdep
2004-07-31 14:10:06 +00:00
sysdep.cpp
split debug functions out into separate sysdep/debug header
2004-08-02 13:47:38 +00:00
sysdep.h
split debug functions out into separate sysdep/debug header
2004-08-02 13:47:38 +00:00