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0ad/source/simulation2/scripting
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sanderd17 5f5eedc513 Rename technology related files, methods and messages so their names represent the shared data flow between technologies and auras (and maybe future components). Implement the C++ part of auras through these generalised files. Fixes #2154
This was SVN commit r14001.
2013-10-15 10:05:08 +00:00
..
EngineScriptConversions.cpp
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
MessageTypeConversions.cpp
Rename technology related files, methods and messages so their names represent the shared data flow between technologies and auras (and maybe future components). Implement the C++ part of auras through these generalised files. Fixes #2154
2013-10-15 10:05:08 +00:00
ScriptComponent.cpp
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
ScriptComponent.h
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
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