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bb8e14fae134aed1658fbd6c3da42b2b352b6c95
0ad/source/tools/atlas/GameInterface
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JoshuaJB a5639631ee Texture system refactoring and cleanup, fixes #2455, patch by IronNerd.
This was SVN commit r14835.
2014-03-13 02:37:05 +00:00
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Handlers
Texture system refactoring and cleanup, fixes #2455, patch by IronNerd.
2014-03-13 02:37:05 +00:00
ActorViewer.cpp
Fix an issue with corruption of water data when the actor editor opened in Atlas.
2014-02-25 06:27:15 +00:00
ActorViewer.h
Fixes actor viewer bug where view was obstructed by map's water level. Fixes #1562.
2012-09-28 18:20:36 +00:00
Brushes.cpp
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Brushes.h
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CommandProc.cpp
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CommandProc.h
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DeltaArray.h
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GameLoop.cpp
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
GameLoop.h
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InputProcessor.cpp
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InputProcessor.h
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MessagePasser.h
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MessagePasserImpl.cpp
Removes more unused variables, based on patch by Markus, refs #1852.
2013-08-15 18:25:32 +00:00
MessagePasserImpl.h
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Messages.h
Substantial speed-up of the foam generation code.
2014-01-05 16:15:20 +00:00
MessagesSetup.h
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Misc.cpp
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Register.cpp
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Shareable.h
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SharedMemory.h
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SharedTypes.h
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SimState.cpp
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SimState.h
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View.cpp
Moves particle interpolation to its own simulation component.
2013-02-22 23:20:59 +00:00
View.h
Moves particle interpolation to its own simulation component.
2013-02-22 23:20:59 +00:00
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