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bb49fbe7939fb58fae9bb2095354c034f8bf470c
0ad
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renderer
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vladislavbelov
2fcab79e15
Moves terrain independent code for viewport bounds calculations to camera.
...
This was SVN commit r25355.
2021-05-01 16:59:42 +00:00
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scripting
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AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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DebugRenderer.cpp
Removes ShaderProgramPtr argument from DebugRenderer methods.
2021-04-27 19:23:37 +00:00
DebugRenderer.h
Removes glColor* calls from scene rendering, colors are set explicitly by uniforms.
2021-04-27 19:35:36 +00:00
DecalRData.cpp
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DecalRData.h
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HWLightingModelRenderer.cpp
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HWLightingModelRenderer.h
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InstancingModelRenderer.cpp
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InstancingModelRenderer.h
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MikktspaceWrap.cpp
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MikktspaceWrap.h
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ModelRenderer.cpp
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ModelRenderer.h
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ModelVertexRenderer.h
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OverlayRenderer.cpp
Fix large slowdown in rendering on some configurations.
2021-04-29 07:38:40 +00:00
OverlayRenderer.h
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ParticleRenderer.cpp
Removes ShaderProgramPtr argument from DebugRenderer methods.
2021-04-27 19:23:37 +00:00
ParticleRenderer.h
Removes ShaderProgramPtr argument from DebugRenderer methods.
2021-04-27 19:23:37 +00:00
PatchRData.cpp
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PatchRData.h
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PostprocManager.cpp
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PostprocManager.h
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Renderer.cpp
Moves terrain independent code for viewport bounds calculations to camera.
2021-05-01 16:59:42 +00:00
Renderer.h
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RenderingOptions.cpp
De-singletonify CConfigDB, make hooks RAII.
2021-04-27 07:45:40 +00:00
RenderingOptions.h
De-singletonify CConfigDB, make hooks RAII.
2021-04-27 07:45:40 +00:00
RenderModifiers.cpp
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RenderModifiers.h
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Scene.cpp
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Scene.h
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ShadowMap.cpp
Removes ShaderProgramPtr argument from DebugRenderer methods.
2021-04-27 19:23:37 +00:00
ShadowMap.h
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SilhouetteRenderer.cpp
Fixes unused CCamera argument in debug rendering in SilhouetteRenderer.
2021-05-01 12:13:48 +00:00
SilhouetteRenderer.h
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SkyManager.cpp
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SkyManager.h
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TerrainOverlay.cpp
Removes glBegin from scene rendering, removes GL matrix stack dependency from scene rendering.
2021-04-26 21:11:35 +00:00
TerrainOverlay.h
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TerrainRenderer.cpp
Moves terrain independent code for viewport bounds calculations to camera.
2021-05-01 16:59:42 +00:00
TerrainRenderer.h
Moves terrain independent code for viewport bounds calculations to camera.
2021-05-01 16:59:42 +00:00
TexturedLineRData.cpp
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TexturedLineRData.h
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TimeManager.cpp
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TimeManager.h
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VertexArray.cpp
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VertexArray.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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WaterManager.cpp
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WaterManager.h
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