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baead3409e3a559d3170e18114ce7eb07211237a
0ad/source/simulation2
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Ykkrosh baead3409e Move Position.h to a better location.
Update some files I forgot in previous commits.

This was SVN commit r7361.
2010-03-17 23:13:21 +00:00
..
components
Move Position.h to a better location.
2010-03-17 23:13:21 +00:00
docs
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
helpers
Move Position.h to a better location.
2010-03-17 23:13:21 +00:00
scripting
# Basic projectile attacks in new simulation system
2010-03-07 21:38:39 +00:00
serialization
wchar.h -> utf8.h (see previous change)
2010-03-01 14:55:34 +00:00
system
Move Position.h to a better location.
2010-03-17 23:13:21 +00:00
tests
Add the Obstruction component to entity previews, to support collision detection for building placement
2010-03-17 23:02:40 +00:00
MessageTypes.h
Move Position.h to a better location.
2010-03-17 23:13:21 +00:00
Simulation2.cpp
Split collision detection out of pathfinder so it can be used more widely.
2010-03-17 23:01:12 +00:00
Simulation2.h
# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
2010-01-22 20:03:14 +00:00
TypeList.h
Split collision detection out of pathfinder so it can be used more widely.
2010-03-17 23:01:12 +00:00
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