Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-04 02:46:02 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
ba71cf5ea919ffe9a36ca37fa32c121f9941febe
0ad/source/simulation2/helpers
T
History
Itms d56692d9e1 Rewrite the pathfinder dirtiness information system.
Remove all hacks while keeping most optimizations in memory management.
This fixes incomplete grid updates that could cause OOS on rejoin, fixes
#4596.

Tested by: elexis, ffffffff
Reviewers: leper, wraitii
Differential Revision: https://code.wildfiregames.com/D675
This was SVN commit r19916.
2017-07-14 10:09:32 +00:00
..
CinemaPath.cpp
Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized.
2017-04-14 23:20:49 +00:00
CinemaPath.h
Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized.
2017-04-14 23:20:49 +00:00
Geometry.cpp
…
Geometry.h
…
Grid.h
Rewrite the pathfinder dirtiness information system.
2017-07-14 10:09:32 +00:00
HierarchicalPathfinder.cpp
…
HierarchicalPathfinder.h
…
LongPathfinder.cpp
Bump year number of files changed this year in the license headers.
2017-05-01 14:28:22 +00:00
LongPathfinder.h
Bump year number of files changed this year in the license headers.
2017-05-01 14:28:22 +00:00
Pathfinding.h
…
PathGoal.cpp
…
PathGoal.h
…
Player.h
…
Position.h
…
PriorityQueue.h
…
Rasterize.cpp
…
Rasterize.h
…
Render.cpp
…
Render.h
…
Selection.cpp
…
Selection.h
…
SimulationCommand.h
…
Spatial.h
…
Powered by Gitea Version: 1.26.2 Page: 1982ms Template: 55ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API