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0ad/source/ps/GameSetup
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Itms 9aad0137ba Stop using WMI for detecting the sound card, and use OpenAL instead. Delete WMI code altogether now it is unused.
This fixes #4561 and makes sound card detection work on non-Windows
platforms.

Reviewed By: echotangoecho
Tested By: Imarok, elexis
Differential Revision: https://code.wildfiregames.com/D636
This was SVN commit r19877.
2017-07-06 17:29:49 +00:00
..
tests
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Atlas.cpp
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Atlas.h
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CmdLineArgs.cpp
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CmdLineArgs.h
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Config.cpp
An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460.
2016-11-15 13:26:58 +00:00
Config.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
GameSetup.cpp
Stop using WMI for detecting the sound card, and use OpenAL instead. Delete WMI code altogether now it is unused.
2017-07-06 17:29:49 +00:00
GameSetup.h
Add a -autostart-nonvisual option. Patch by sacha_vrand. Fixes #4577.
2017-05-23 19:26:33 +00:00
HWDetect.cpp
Stop using WMI for detecting the sound card, and use OpenAL instead. Delete WMI code altogether now it is unused.
2017-07-06 17:29:49 +00:00
HWDetect.h
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Paths.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
Paths.h
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