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ba122796f7b9e7a2432e9022c347e85386a7bbbc
0ad/source/lib/res
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History
janwas c1dc584e22 use get_executable_path (sysdep) instead of relying solely on argv0
This was SVN commit r918.
2004-08-05 19:20:45 +00:00
..
cursor.cpp
change CVFSFile header path
2004-07-31 11:38:13 +00:00
cursor.h
OpenGL cursor (for non-Windows)
2004-07-24 19:38:12 +00:00
file.cpp
use get_executable_path (sysdep) instead of relying solely on argv0
2004-08-05 19:20:45 +00:00
file.h
more comments; also SECTOR_SIZE constant added
2004-08-05 14:01:49 +00:00
font.cpp
…
font.h
…
h_mgr.cpp
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
h_mgr.h
RES_TEMP scope alias: RES_NO_CACHE
2004-08-05 12:45:56 +00:00
mem.cpp
…
mem.h
…
ogl_tex.cpp
…
ogl_tex.h
…
res.cpp
ignore .xmb files when reloading (not critical, just avoids output clutter)
2004-08-03 12:56:44 +00:00
res.h
Removed references to font.h
2004-07-31 12:44:13 +00:00
tex.cpp
…
tex.h
…
unifont.cpp
slight improvements in use of res code.
2004-07-31 01:57:26 +00:00
unifont.h
…
vfs.cpp
missing brace - d'oh!
2004-08-05 14:06:16 +00:00
vfs.h
add flags param for future use (as in vfs_store)
2004-08-05 12:47:40 +00:00
zip.cpp
remove dead code
2004-08-01 20:23:11 +00:00
zip.h
hook up aio; cleanup; commenting
2004-07-31 11:03:17 +00:00
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