This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-23 05:48:48 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
b9bb46e006e7262dfd52e81042d7dc81ea9331ff
0ad
/
source
/
simulation2
/
helpers
T
History
vladislavbelov
39986f80e1
Adds const to PathfinderPassability where possible.
...
This was SVN commit r23362.
2020-01-10 20:37:59 +00:00
..
CinemaPath.cpp
…
CinemaPath.h
…
Geometry.cpp
…
Geometry.h
…
Grid.h
…
HierarchicalPathfinder.cpp
Fix issues with MakeGoalReachable when the goal wasn't reachable following D1882/208fc30ddd
2019-09-09 18:57:59 +00:00
HierarchicalPathfinder.h
…
LongPathfinder.cpp
…
LongPathfinder.h
…
MapEdgeTiles.h
…
Pathfinding.h
Adds const to PathfinderPassability where possible.
2020-01-10 20:37:59 +00:00
PathGoal.cpp
…
PathGoal.h
…
Player.h
…
Position.h
…
PriorityQueue.h
…
Rasterize.cpp
…
Rasterize.h
…
Render.cpp
Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763.
2019-09-18 15:02:36 +00:00
Render.h
…
Selection.cpp
Adds a helper function to pick entities with a given component and a given filter on screen.
2019-09-20 07:45:55 +00:00
Selection.h
Fixes compilation errors about missed include and unused argument introduced in
c17e7ee92f
.
2019-09-20 19:44:58 +00:00
SimulationCommand.h
…
Spatial.h
…
VertexPathfinder.cpp
Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763.
2019-09-18 15:02:36 +00:00
VertexPathfinder.h
…