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b949f198756ae14c090cb73babbfdc4de9eeafa5
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vladislavbelov
b949f19875
Moves GL debug information toggle to run-time to make it easier to test after release.
...
This was SVN commit r26407.
2022-02-18 22:38:45 +00:00
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collada
Forbids using more than 64 bones for GPU skinning.
2021-12-13 19:22:27 +00:00
graphics
Moves GL debug information toggle to run-time to make it easier to test after release.
2022-02-18 22:38:45 +00:00
gui
Make CGUIText variables camel case
2022-02-14 17:48:08 +00:00
i18n
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lib
Moves GL debug information toggle to run-time to make it easier to test after release.
2022-02-18 22:38:45 +00:00
lobby
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maths
Renames sgn function to Sign to fit the naming of other MathUtil functions.
2022-01-30 20:51:01 +00:00
mocks
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network
Remove leftover terrain-based movement cost code.
2022-01-29 08:22:28 +00:00
pch
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ps
Moves GL debug information toggle to run-time to make it easier to test after release.
2022-02-18 22:38:45 +00:00
renderer
Moves GL debug information toggle to run-time to make it easier to test after release.
2022-02-18 22:38:45 +00:00
rlinterface
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scriptinterface
Run the AI in the same Compartment as the simulation. Let the AI access Sim data.
2022-01-30 13:33:34 +00:00
simulation2
Clean LoadPlayerSettings in Player-helper.
2022-02-18 08:10:13 +00:00
soundmanager
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third_party
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tools
Update unitTables.py for A25 and trunk
2022-02-17 22:41:53 +00:00
main.cpp
Allow to cap FPS up to the current max refresh rates of gaming screens: 360Hz
2022-01-13 14:30:23 +00:00
test_setup.cpp
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