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b704c7b0e49e176b9c2d7549f233328a214bf96a
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olsner
b704c7b0e4
endian.h renamed (conflict with linux system header)
...
This was SVN commit r1844.
2005-01-27 20:00:47 +00:00
..
graphics
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
2005-01-27 02:52:26 +00:00
gui
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
i18n
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
2005-01-07 00:47:44 +00:00
lib
endian.h renamed (conflict with linux system header)
2005-01-27 20:00:47 +00:00
maths
Neatened some debug messages. Changed main.cpp so ScEd can use it. Fixed minor inconsistencies and warnings.
2005-01-11 16:58:16 +00:00
ps
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
renderer
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
2005-01-27 02:52:26 +00:00
scripting
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
2005-01-23 01:36:47 +00:00
simulation
This was SVN commit r1803.
2005-01-24 06:14:13 +00:00
sound
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
tests
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
tools
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
2005-01-18 12:45:56 +00:00
main.cpp
sysdep: inline vsprintf2 definition (no need for printf.h)
2005-01-27 15:50:11 +00:00
ProgrammingSchedule.xls
…