This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-10 12:37:36 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
b6dbb2bff08ff31c55723181e48052e2a093df86
0ad
/
source
T
History
mimo
b6dbb2bff0
fix tabs of
2451872731
...
This was SVN commit r17415.
2015-12-09 20:56:53 +00:00
..
collada
…
graphics
TerrainTextureManager file loading rewrite.
Fixes
#3358
.
2015-11-30 20:12:12 +00:00
gui
I should not commit half-finished debug code.
2015-11-16 18:48:05 +00:00
i18n
…
lib
Doubles size of sound card string buffers, for users with many sound devices present.
Fixes
#3660
2015-12-02 22:41:17 +00:00
lobby
Removes the unused "gone" presence state from the lobby. Refs
#3383
.
2015-12-02 14:41:32 +00:00
maths
…
mocks
…
network
Stop processing turns after a replay finishes. Patch by elexis.
Fixes
#3581
2015-11-15 15:08:46 +00:00
pch
…
ps
Enable by default postproc, smoothlos and all water features when on OpenGL4+.
2015-12-09 16:12:58 +00:00
renderer
Tie tangent generation with preferGLSL setting for convenience since that setting was not really useful.
Fixes
#2506
. Patch by fabio.
2015-11-29 15:44:22 +00:00
scriptinterface
…
simulation2
fix tabs of
2451872731
2015-12-09 20:56:53 +00:00
soundmanager
…
third_party
Update tinygettext.
2015-12-08 18:05:11 +00:00
tools
Implements relative templates.
Fixes
#2936
. Thanks to leper, wraitii, historicbruno and everyone else that helped.
2015-12-05 17:02:25 +00:00
main.cpp
…
test_setup.cpp
…