This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-16 21:55:34 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
b59e798ef42e4ab9b6feee053dbbab44df6577a8
0ad
/
source
/
renderer
/
backend
T
History
vladislavbelov
8ae3a2bfd6
Adds AcquireNextBackbuffer to CDevice to have something to present.
...
This was SVN commit r27148.
2022-10-11 22:48:07 +00:00
..
dummy
Adds AcquireNextBackbuffer to CDevice to have something to present.
2022-10-11 22:48:07 +00:00
gl
Adds AcquireNextBackbuffer to CDevice to have something to present.
2022-10-11 22:48:07 +00:00
vulkan
Adds AcquireNextBackbuffer to CDevice to have something to present.
2022-10-11 22:48:07 +00:00
CompareOp.cpp
…
CompareOp.h
…
Format.h
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
IBuffer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
IDevice.h
Adds AcquireNextBackbuffer to CDevice to have something to present.
2022-10-11 22:48:07 +00:00
IDeviceCommandContext.h
Moves vertex buffer offset to SetVertexBuffer.
2022-10-09 11:47:34 +00:00
IDeviceObject.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
IFramebuffer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
IShaderProgram.h
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
ITexture.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
PipelineState.cpp
…
PipelineState.h
…
Sampler.cpp
Replaces border color of sampler by enum.
2022-10-08 09:40:06 +00:00
Sampler.h
Replaces border color of sampler by enum.
2022-10-08 09:40:06 +00:00