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b48ede543899360e4d1b4193fd5a0183bf18cd44
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Ykkrosh
b48ede5438
Accept DDS files with mipmaps
...
This was SVN commit r1846.
2005-01-28 15:37:01 +00:00
..
graphics
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
2005-01-27 02:52:26 +00:00
gui
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
i18n
…
lib
Accept DDS files with mipmaps
2005-01-28 15:37:01 +00:00
maths
Neatened some debug messages. Changed main.cpp so ScEd can use it. Fixed minor inconsistencies and warnings.
2005-01-11 16:58:16 +00:00
ps
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
renderer
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
2005-01-27 02:52:26 +00:00
scripting
…
simulation
…
sound
…
tests
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
tools
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
2005-01-18 12:45:56 +00:00
main.cpp
sysdep: inline vsprintf2 definition (no need for printf.h)
2005-01-27 15:50:11 +00:00
ProgrammingSchedule.xls
…