This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-10-12 15:40:10 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
b36c78b4c40d7ace5bd4c74cecd4ac7019140fe2
0ad
/
source
/
simulation2
/
system
T
History
mimo
9329506e0d
add support for civ specific player template, see
#2877
...
This was SVN commit r16092.
2014-12-31 09:31:41 +00:00
..
CmpPtr.cpp
…
CmpPtr.h
…
Component.h
Dynamic message subscriptions.
2014-06-19 23:20:12 +00:00
ComponentManager.cpp
add support for civ specific player template, see
#2877
2014-12-31 09:31:41 +00:00
ComponentManager.h
add support for civ specific player template, see
#2877
2014-12-31 09:31:41 +00:00
ComponentManagerSerialization.cpp
Simplify component deserialization.
2014-06-01 18:14:09 +00:00
Components.h
…
ComponentTest.h
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
DynamicSubscription.cpp
Dynamic message subscriptions.
2014-06-19 23:20:12 +00:00
DynamicSubscription.h
Fix non-PCH build
2014-06-19 23:36:09 +00:00
Entity.h
…
EntityMap.h
Fix invalid count for entityMaps
2014-03-05 14:58:17 +00:00
IComponent.cpp
Makes custom JS objects compatible with SpiderMonkey ESR31.
2014-07-13 15:31:48 +00:00
IComponent.h
Makes custom JS objects compatible with SpiderMonkey ESR31.
2014-07-13 15:31:48 +00:00
Interface.h
Makes custom JS objects compatible with SpiderMonkey ESR31.
2014-07-13 15:31:48 +00:00
InterfaceScripted.h
Makes custom JS objects compatible with SpiderMonkey ESR31.
2014-07-13 15:31:48 +00:00
Message.h
Exact stack rooting for simulation message type conversions.
2014-08-09 20:02:49 +00:00
ParamNode.cpp
Exact stack rooting for CParamNode
2014-11-09 11:08:53 +00:00
ParamNode.h
Exact stack rooting for CParamNode
2014-11-09 11:08:53 +00:00
SimContext.cpp
…
SimContext.h
…