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Ykkrosh 5ac92a3302 Advance water in sync with simulation and unit animations (so it stops when the game is paused).
Other miscellaneous tidyings.

This was SVN commit r3386.
2006-01-21 23:27:42 +00:00
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ape
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archbuilder
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atlas
Advance water in sync with simulation and unit animations (so it stops when the game is paused).
2006-01-21 23:27:42 +00:00
autobuild
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entgraph
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fontbuilder
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i18n
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pmdexp
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rmgen
Fixes to entity death and event handling, plus some updates to RmGen.
2005-12-11 02:09:11 +00:00
sced
editordata: use tex_load to load the heightmap - don't need the ogl_tex functionality and this avoids the POT check (which would fail)
2005-11-20 14:35:52 +00:00
textureconv
DevIL: Improved quality of DXT5 alpha compression.
2005-10-24 23:45:52 +00:00
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