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b01acce45fb030592043bc3b6febcc32d2345307
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janwas
b01acce45f
macosx compat: separate strdup and wcsdup
...
This was SVN commit r5080.
2007-05-16 23:56:08 +00:00
..
collada
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
graphics
patch, gameview: fix typos, revise according to coding convention
2007-05-10 20:47:17 +00:00
gui
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
i18n
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
lib
macosx compat: separate strdup and wcsdup
2007-05-16 23:56:08 +00:00
maths
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
network
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
pch
Removed some header files from header files.
2007-01-13 22:44:42 +00:00
ps
fix self-tests.
2007-05-10 21:33:56 +00:00
renderer
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
scripting
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
simulation
Modified semantics of HEntity's validity check to count handles to units that are destroyed but not deleted as still valid handles. This fixes some previous code that assumed these semantics, such as code for dealing with exhausted gather targets. It looks like the meaning was changed long ago when the entity flags were added. Also added an IsAlive method in HEntity for the old check, in case any code needs to be switched over to that.
2007-05-16 06:58:49 +00:00
sound
#bugfixes
2007-05-11 13:11:25 +00:00
tools
- debug version of xerces libs and updated headers
2007-05-13 10:27:48 +00:00
main.cpp
# SwEng
2007-05-05 17:41:20 +00:00
test_setup.cpp
# Linux fixes
2007-03-19 20:58:46 +00:00