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janwas
5406a68959
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
...
This was SVN commit r10043.
2011-08-20 17:56:12 +00:00
..
tests
…
cursor.cpp
ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive)
2011-05-04 12:10:17 +00:00
cursor.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
ogl_shader.cpp
refactor file interface. requires workspace update
2011-05-25 10:39:13 +00:00
ogl_shader.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
ogl_tex.cpp
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
2011-08-20 17:56:12 +00:00
ogl_tex.h
# New territory border rendering.
2011-07-30 00:56:45 +00:00
unifont.cpp
ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive)
2011-05-04 12:10:17 +00:00
unifont.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00