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afd1a163459ae65cd9b69c679b1ee57855d7b891
0ad/source/scripting
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janwas 40a7da782e warning fixes
GameSetup.cpp: add support for new internal/public mod layout

This was SVN commit r6393.
2008-09-18 11:31:12 +00:00
..
DOMEvent.cpp
GCC/Linux build fixes
2008-06-25 23:01:13 +00:00
DOMEvent.h
replace most BIT macros with a Bit() template for better 64-bit safety
2008-09-06 21:15:53 +00:00
EventTypes.h
Refactored "generic" order to just call it "contact action", and added support for intercepting targets if performing a contact action while moving.
2008-07-29 08:22:56 +00:00
GameEvents.h
…
JSConversions.cpp
another 64-bit fix, we're now getting there :D
2008-07-04 19:25:52 +00:00
JSConversions.h
another 64-bit fix, we're now getting there :D
2008-07-04 19:25:52 +00:00
JSSerialization.h
…
JSUtil.cpp
…
JSUtil.h
…
ScriptableComplex.cpp
…
ScriptableComplex.h
…
ScriptableComplex.inl
…
ScriptableObject.cpp
…
ScriptableObject.h
…
ScriptCustomTypes.cpp
…
ScriptCustomTypes.h
…
ScriptGlue.cpp
Refactored "generic" order to just call it "contact action", and added support for intercepting targets if performing a contact action while moving.
2008-07-29 08:22:56 +00:00
ScriptGlue.h
…
ScriptingHost.cpp
…
ScriptingHost.h
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SpiderMonkey.h
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SynchedJSObject.cpp
warning fixes
2008-09-18 11:31:12 +00:00
SynchedJSObject.h
…
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