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afbf08ab1dbfcee5912adbf362352fb8e0e638ad
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Ykkrosh
afbf08ab1d
Avoid infinite recursion in debug_warn/assert2
...
This was SVN commit r1911.
2005-02-05 19:14:56 +00:00
..
res
mmgr ported to linux
2005-02-02 17:01:33 +00:00
sysdep
Avoid infinite recursion in debug_warn/assert2
2005-02-05 19:14:56 +00:00
adts.cpp
…
adts.h
…
byte_order.cpp
endian.h renamed (conflict with linux system header)
2005-01-27 20:00:47 +00:00
byte_order.h
endian.h renamed (conflict with linux system header)
2005-01-27 20:00:47 +00:00
config.h
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
debug.cpp
symbol->descriptive_string cache - avoids redundant debug_resolve_symbol calls.
2005-02-02 03:35:25 +00:00
detect.cpp
…
detect.h
…
glext_funcs.h
…
input.cpp
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
input.h
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
lib.cpp
mmgr ported to linux
2005-02-02 17:01:33 +00:00
lib.h
mmgr: further cleanup; reduced size of struct Alloc; use caching symbol resolver in debug.cpp
2005-02-02 03:32:11 +00:00
memcpy.cpp
…
mmgr.cpp
mmgr ported to linux
2005-02-02 17:01:33 +00:00
mmgr.h
mmgr ported to linux
2005-02-02 17:01:33 +00:00
nommgr.h
mmgr ported to linux
2005-02-02 17:01:33 +00:00
ogl.cpp
…
ogl.h
…
posix.h
…
precompiled.cpp
…
precompiled.h
mmgr ported to linux
2005-02-02 17:01:33 +00:00
sdl.h
…
timer.cpp
…
timer.h
…
types.h
…