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0ad/source/simulation2
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vladislavbelov b7ef2f2d72 Provides entity ID for unit in its constructor.
Refs 2eac4af3a4, refs 56bb858802, 91ad17c685, 72bd886f80.

Differential Revision: https://code.wildfiregames.com/D5110
This was SVN commit r27818.
2023-08-28 18:01:44 +00:00
..
components
Provides entity ID for unit in its constructor.
2023-08-28 18:01:44 +00:00
docs
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
helpers
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
scripting
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
serialization
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
system
Remove the use of std::iterator in EntityMap.h
2023-08-23 12:31:07 +00:00
tests
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
MessageTypes.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
Simulation2.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
Simulation2.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
TypeList.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
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