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0ad/source/ps/GameSetup
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janwas 77faccb6cb # small fixes.
add translate_free (avoids mem leak in translate API)
debug: when skipping errors but an unexpected one is raised, trigger a
warning.
test_archive_builder: properly clean up archive; decrease number of
files to speed things up.

This was SVN commit r4035.
2006-06-25 15:35:28 +00:00
..
Atlas.cpp
Renamed autobuilt ps.exe to pyrogenesis.exe, to match the new project layout.
2006-06-03 05:08:32 +00:00
Atlas.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
Config.cpp
Added Perlin noise class, which will be useful for water.
2006-05-17 03:53:54 +00:00
Config.h
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
GameSetup.cpp
# small fixes.
2006-06-25 15:35:28 +00:00
GameSetup.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
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