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aeaba3c14cbe4eb9bb697a83b499ae5f77c25d8b
0ad/source/simulation2
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Stan aeaba3c14c Use victory conditions json's in Atlas
Reviewed by: @Angen
Differential Revision: https://code.wildfiregames.com/D2393
This was SVN commit r23847.
2020-07-18 17:39:59 +00:00
..
components
Move LOS to a los helper header and cleanup Grid.h includes.
2020-06-14 20:39:03 +00:00
docs
…
helpers
Fix building on GCC 10, fixes #5709, #5756.
2020-06-30 10:24:00 +00:00
scripting
Improve the warning message for FromJSValue<CColor> when trying to convert a non-object to CColor.
2020-06-01 16:09:28 +00:00
serialization
RangeManager: Grid for 2D array, enum cleanups.
2020-06-13 09:05:40 +00:00
system
Rework ScriptInterface EnumeratePropertyNames to support non-enumerable properties.
2020-06-14 09:49:32 +00:00
tests
RangeManager: Grid for 2D array, enum cleanups.
2020-06-13 09:05:40 +00:00
MessageTypes.h
UnitMotion - Send messages to UnitAI when obstructed, to allow stopping early when walking and avoiding pathfinding lag.
2019-07-22 18:07:24 +00:00
Simulation2.cpp
Use victory conditions json's in Atlas
2020-07-18 17:39:59 +00:00
Simulation2.h
Use victory conditions json's in Atlas
2020-07-18 17:39:59 +00:00
TypeList.h
Add a C++ interface for CCmpAttack.
2020-04-21 21:44:05 +00:00
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