Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-27 09:47:11 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
ae2d42bbad3a665a13a196aeb0c18fe4bcf38bc8
0ad/source
T
History
janwas ae2d42bbad fix incorrect buffer free (now handled by ALBuffer); work in progress
This was SVN commit r1172.
2004-09-19 19:29:03 +00:00
..
ape
…
graphics
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
2004-09-19 11:57:51 +00:00
gui
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
2004-09-19 11:38:54 +00:00
i18n
Testing system for the i18n code, to make sure I don't break anything. (Now on CVS to make it less lonely.)
2004-09-17 17:49:12 +00:00
lib
fix incorrect buffer free (now handled by ALBuffer); work in progress
2004-09-19 19:29:03 +00:00
maths
…
ps
now correctly set m_UnpackPos
2004-09-19 19:22:18 +00:00
renderer
fix tex_load return value check - Handle invalid <==> <= 0
2004-09-19 11:39:47 +00:00
sced
…
scripting
…
simulation
…
sound
moved low-level sound code to res/snd.cpp. CMusicPlayer is now an empty shell, pretty much; it will contain higher-level music logic (selecting track, fading in/out) implemented via snd calls
2004-09-19 16:01:41 +00:00
tools
…
workspaces
no longer delay load ogg dlls (new sound code is using openal ogg support); avoids warnings in the meantime
2004-09-18 12:51:14 +00:00
errorlist.exe
…
errorlist.pl
…
linefix.exe
…
main.cpp
changed to include sound code (test "rig")
2004-09-19 15:58:13 +00:00
perl58.dll
…
ProgrammingSchedule.xls
…
Powered by Gitea Version: 1.26.2 Page: 1355ms Template: 69ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API