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0ad/source/graphics/tests
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wraitii 34b1920e7b Split ScriptRequest in its own header.
We often only need to include ScriptRequest.h and not the full
ScriptInterface.h

Differential Revision: https://code.wildfiregames.com/D3920
This was SVN commit r25366.
2021-05-03 16:07:26 +00:00
..
test_Camera.h
Adds basic tests for BuildCameraRay and uses viewport instead of renderer for width and height.
2021-03-19 17:39:34 +00:00
test_Color.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
test_LOSTexture.h
Split ScriptRequest in its own header.
2021-05-03 16:07:26 +00:00
test_MapGenerator.h
Make real directory paths on the VFS predictable (retry)
2021-03-23 12:46:59 +00:00
test_MeshManager.h
ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak
2021-04-11 09:23:10 +00:00
test_ShaderManager.h
…
test_Terrain.h
Fix most of the new vs2017 induced warnings.
2020-11-26 22:28:50 +00:00
test_TextureConverter.h
Make real directory paths on the VFS predictable (retry)
2021-03-23 12:46:59 +00:00
test_TextureManager.h
Make real directory paths on the VFS predictable (retry)
2021-03-23 12:46:59 +00:00
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