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acb043f4a27a93c66a7af30fc422a5ae9f24b35b
0ad/source
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vladislavbelov acb043f4a2 Adds a rasterization state to the renderer backend pipeline state.
This was SVN commit r26248.
2022-01-25 16:28:58 +00:00
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collada
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graphics
Fixes minimap texture scissoring rect following b5d85e279f. Fixes #6382
2022-01-19 17:40:26 +00:00
gui
Moves blend state management to DeviceCommandContext. Fixes #6420
2022-01-19 17:28:47 +00:00
i18n
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lib
Uses MIPs for terrain textures previews following e4455a8e8f.
2022-01-24 07:00:55 +00:00
lobby
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maths
UnitMotion pushing improvements
2022-01-24 15:36:13 +00:00
mocks
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network
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pch
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ps
Moves blend state management to DeviceCommandContext. Fixes #6420
2022-01-19 17:28:47 +00:00
renderer
Adds a rasterization state to the renderer backend pipeline state.
2022-01-25 16:28:58 +00:00
rlinterface
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scriptinterface
Remove JS_New in favour of JS::Construct in preparation for SM91
2022-01-12 16:51:32 +00:00
simulation2
UnitMotion pushing improvements
2022-01-24 15:36:13 +00:00
soundmanager
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third_party
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tools
Uses MIPs for terrain textures previews following e4455a8e8f.
2022-01-24 07:00:55 +00:00
main.cpp
Allow to cap FPS up to the current max refresh rates of gaming screens: 360Hz
2022-01-13 14:30:23 +00:00
test_setup.cpp
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